OMGPOP's Dan Porter sold Draw Something
Posted on 09 May 2012 by Alicia Eler
OMGPOP's Dan Porter sold Draw Something
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Posted on 08 May 2012 by James Trew

It's fair to say we admire the Razer Naga MMO 'round these parts -- as much for its thumb-thrashing controls, as for its democratic diplomacy. Now the original is back, and updated for 2012. What's new? Well, there's a redesigned anti-slip, fingerprint-fighting finish, three interchangeable side panels and a re-optimized button placement. It's all designed to stop your fevered swipes from landing your mouse on the other side of the LAN, and help fend off a dreaded bout of "Warfare-wrist". Reckon you deserve an upgrade? US and EU gamers can get their $80 dollar-laden hand on it now, and the rest of the realm later in Q2.
Continue reading Razer Naga MMO mouse gets some work done, fresh for 2012
Razer Naga MMO mouse gets some work done, fresh for 2012 originally appeared on Engadget on Wed, 09 May 2012 02:50:00 EDT. Please see our terms for use of feeds.
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Posted on 08 May 2012 by Edgar Alvarez

Feels like it was only yesterday that the MLB.tv app was landing on Xbox consoles in North America, and starting today, the application will be available to more baseball lovers around the globe. As Major Nelson notes (again), the Major League Baseball service is now live in Brazil, France, Germany, India, Italy, South Africa, Spain and the UK, among a few other nations. Naturally, if you're hoping to catch any ball games via MLB's Premium goods, you'll have to shell out a subscription fee along with having a fancy Xbox Live Gold account. In other 360 news, CinemaNow has made the switch from being a locker-only application to now offering TV show and movie rentals to folks in the US. You can check out what other countries made the MLB.tv cut at the Major Nelson site, link is down below.
MLB.tv Premium for Xbox 360 now live in 18 more countries, CinemaNow adds rentals in the US originally appeared on Engadget on Tue, 08 May 2012 18:40:00 EDT. Please see our terms for use of feeds.
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Posted on 08 May 2012 by Edgar Alvarez

Those of you looking for a fresh, Ivy Bridge-powered gaming rig may want to look ASUS' way. The Taiwanese outfit just welcomed a trifecta of new ROG TYTAN machines to its lineup, which include the CG8580, CG8270 and CM6870 -- all sporting similar aesthetics as that CG8490 we showed you a while back. For starters, the higher-end CG8580 packs a quad-core, 4.6GHz Core i7-3770k CPU alongside a single-touch Turbo Gear button for overclocking, a twin 128GB SSD and an NVIDIA GeForce GTX680 graphics card. As for the CG8270 and CM6870, you can choose between Intel's third-gen Core i5 or i7 for processing power, up to 16GB of RAM and, of course, a DVD or Blu-ray player. ASUS hasn't given official pricing yet, but we're sure that's going to depend heavily on how souped-up you want your future gaming beast to be.
Gallery: ASUS ROG TYTAN press shots
ASUS intros three new ROG TYTAN gaming desktops, Ivy Bridge on board originally appeared on Engadget on Tue, 08 May 2012 13:18:00 EDT. Please see our terms for use of feeds.
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Posted on 07 May 2012 by Daniel Cooper

Rovio has announced that in 2011, it made a huge $106.3 million turnover and a whopping $67.6 million in profit (before tax), showing that flinging feathery fowl is a very serious business. Fueled by the success of Angry Birds, Seasons and Rio, the company grew by a factor of eight in the last year, from 28 employees all the way to 224. The company adds that the three games were downloaded 648 million times and are now used by 200 million daily users, while sales of merchandise contributed to around 30 percent of the total revenue. The report adds that the only barrier to future profits is if people stop buying new smartphones, but we're not sure that's likely to be the case for a while.
Continue reading Rovio makes a Mighty Eagle's $68 million in profit in financial squawk
Rovio makes a Mighty Eagle's $68 million in profit in financial squawk originally appeared on Engadget on Mon, 07 May 2012 15:23:00 EDT. Please see our terms for use of feeds.
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Posted on 07 May 2012 by Darren Murph

Whoa, Nelly! As rumored, Microsoft is indeed shattering the home console pricing paradigm by trying something that US wireless carriers have been doing for years. As of now, the official Microsoft Store is hosting up a coupon that'll enable prospective Xbox buyers to snag a 4GB console bundle for just $99 (a $200 savings versus the outright unit)... so long as you agree to pay $14.99 per month for two solid years. That monthly fee -- which amounts to some $360 over the 24 month term -- gets you on the Xbox Live network with a Gold subscription, but remember, Microsoft's maintaining the ability to "terminate this offer at any time." Looking to score one yourself? Hit the source link and visit that "Find a store" icon; hopefully there's a B&M Microsoft Store near your neck of the woods.
Update: In case you're curious, yes, early termination fees will apply if you cut out of your two-year deal early. It's a prorated affair, with users asked to pay less the longer they maintain the contract. Those who part ways after only a month will have to pay $250, while those who cancel with just a month remaining will owe $12. All told, someone buying this and keeping true to the contract terms will pay $459 for the bundle and Live access, whereas those buying outright could snag it for $420 (or less, if scouring the web for cheaper Live subscriptions). The full ETF schedule is shown after the break.
Update II: Joystiq has confirmed that, for now, this is simply a pilot program. These machines will be sold only through the 16 US-based Microsoft Stores, and we can only assume the marketing and finance folks at the company will be watching reception like hawks.
Continue reading Microsoft officially offering Xbox 360 4GB console for $99, two-year Live Gold subscription required
Microsoft officially offering Xbox 360 4GB console for $99, two-year Live Gold subscription required originally appeared on Engadget on Mon, 07 May 2012 12:34:00 EDT. Please see our terms for use of feeds.
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Posted on 03 May 2012 by Sean Buckley

If OpenFeint's lightweight social connections and leaderboards lack the competitive edge your inner hardcore gamer craves, maybe Major League Gaming's latest mouthful will satiate your demands for satisfaction. The Xperia Mobile Gaming Arena presented by Sony Mobile (we told you it was a mouthful) hopes to give smartphone toting gamers a serious cross-platform battleground, offering iOS and Android users competitive leaderboards and up to $10,000 in prizes. Currently the smartphone gaming platform only supports Gameloft's Modern Combat 3: Fallen Nation, but MLG hopes to enlist more competitive titles in the coming months. "The MLG community thrives on competition," explains Major League Gaming CEO Sundance DiGiovanni, "with our new mobile platform, we are now enabling gamers to engage in competitive play no matter where they are." Ready to climb that leaderboard? Get your game on at the source link below, or read on for MLG's official press release.
Continue reading Major League Gaming takes smartphone games seriously, announces Xperia Mobile Gaming Arena
Major League Gaming takes smartphone games seriously, announces Xperia Mobile Gaming Arena originally appeared on Engadget on Thu, 03 May 2012 09:00:00 EDT. Please see our terms for use of feeds.
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Posted on 03 May 2012 by Sharif Sakr

Considering it's supposed to be a democratic free-for-all, Steam has been running a tight ship lately. We've already seen a video of a forthcoming native client for Linux, and now there's a new beta client for Windows and Mac that also brings something different: remote game management. This can save you time by letting you trigger the download and installation of a title to your home computer while you're still in the office or on the move, via any web browser. That said, this type of thing was already possible using remote desktop apps, and so far the community response to the buggy beta has been decidedly mixed -- so make sure you read up on Valve's forum (at the source link) before you expect to find your slippers, Pinot Grigio and Sniper Elite V2 all lined-up and waiting when you get home.
[Productive workplace photo via Shutterstock]
Steam's latest beta client enables remote installation of games, with emphasis on 'beta' originally appeared on Engadget on Thu, 03 May 2012 07:19:00 EDT. Please see our terms for use of feeds.
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Posted on 03 May 2012 by Jon Fingas

Wikipad's Android 4.0 gaming tablet still hasn't received a definitive release date despite having just half a season left to meet its launch target, but that hasn't stopped its creator from boosting the feature set. When the tablet does arrive, it will now bake in Gaikai's game streaming service for you to start playing games as soon as the shrink wrap's off the box. In return for the long wait since CES, Wikipad is also giving its slate a heavy makeover: the 8.1-inch screen is ballooning to 10.1 inches, while a lighter body will carry an unnamed quad-core processor and an option for 3G. Otherwise, you're looking at much of the same formula that first emerged in January, which includes traditional gamepad-like controls on either side as well as front and back cameras, 1080p video support and 8GB of space to store your games when you don't want to bring a microSD card. We're looking forward to getting our paws on those dual analog sticks soon, but for now you can check the news release after the break.
Continue reading Wikipad's Android tablet amps up with Gaikai game streaming, quad-core, 10-inch screen
Wikipad's Android tablet amps up with Gaikai game streaming, quad-core, 10-inch screen originally appeared on Engadget on Thu, 03 May 2012 05:03:00 EDT. Please see our terms for use of feeds.
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Posted on 01 May 2012 by Tim Devaney and Tom Stein
The big news in the world of tech acquisition may be Facebook’s $1 billion acquisition of Instagram. But startups that make games are more interested in a deal that happened back in March: Zynga’s $210 million purchase of OMGPop, the company behind Draw Something. For entrepreneurs in the gaming field, being bought by Zynga is the new exit strategy.
As frantically as technology giants like Facebook and Google have been flashing their cash to buy startups, big-game companies have been even busier. Zynga bought 22 companies in 2010 and 2011, and plans to increase its acquisition pace in the years ahead. That’s good news if you’re a gaming startup. Zynga has $1.8 billion in cash and is eager to spend it.
So who is going to get a piece of that Zynga bling? We asked Eric Johnson, who runs L.A.-based seed fund Ignited Labs. Ignited Labs
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